Enter a world of magic, where unicorns, dragons, and other imaginary creatures are all around us! We'll let our imaginations guide us on our journey. This course will introduce your curious child an array of fantastic creatures within their cultural, historical, and even scientific contexts. By drawing upon young students' boundless imaginations, each class will encourage students to observe and discuss mythologies, legends, symbols, and cultural themes from around the world. Each meeting, a brief lesson will be presented about a featured mythical creature: what it looks like, what special powers (if any) it possesses, what culture(s) it belongs to, and it's legendary origins. As we hone our observation skills by examining illustrations of the creature together, we will discuss any noticeable special attributes of these fantastic creatures. Once we have shared our observations, students will color or draw the creature in their "Field Guide" journal and label it. Weekly printed fact sheets will be provided, which students may cut out and add to their journals, plus a coloring page for students who are not as adventurous about drawing on their own. In addition to completing our journal entries, class time will be spent exchanging creature facts and lore, sharing favorite fantasy-inspired toys and books, and generally "geeking out" about imaginary worlds and magical creatures together. We will also intermittently play related interactive games or engage in themed movement activities. Students will be encouraged to bring something "magical" to share each week, and will also occasionally be provided with extension activities between meetings. In each short, introductory lesson, students will learn about the weekly featured creature through a variety of approaches, such as read aloud stories, informative slides, video clips, and graphics, and more. We will also intermittently add playful learning activities such as: building and sculpting, movement activities, games, discussion, repetition and more. Vocabulary words such as observe, investigate, legend, fiction, mythology, culture, origin, mythical, geography, parts of the globe, and more will be introduced and used during these interactive, engaging lessons. All lessons will be age-appropriate in content and themes. While the main focus of this weekly club will be on allowing young fantasy enthusiasts to share their love of magical beings, we will also be practicing important primary-age social and educational skills as we learn about habitats, adaptation, and other STEAM concepts. The short creature lesson at the beginning will provide a framework for these discussions and will help the young explorer to build and develop observation, recreation, and communication skills, as well as to foster curiosity, wonder, and interest in the world around them--big and small, real and imagined. The "Field Guide" we create will serve as a fun keepsake and reference for future fantasy studies and reflection.
Part 1 Creatures: Manticore Dragon Gryphon Ratatoskr Kraken Medusa Werewolf Sea Serpent Chimera Get ready for an adventure of epic proportions!